Post by KESSHO EIEN on Nov 8, 2016 2:15:27 GMT -5
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[attr="class","about_1"]ITEMS / MISC.
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ITEM NAME: Standard Issue Air Treck[break]
ITEM RANK: F-Class[break]
DESCRIPTION: A pair of standard issue Air Trecks that anyone can get among the public. There's nothing terribly fancy about them, save for a couple of custom decals depicting snowflakes on the wheels, and the ice-blue coloration upon the skates themselves.[break]
RANGE: ---[break]
DURATION / COOLDOWN: ---
ITEM NAME: Standard Issue Air Treck[break]
ITEM RANK: F-Class[break]
DESCRIPTION: A pair of standard issue Air Trecks that anyone can get among the public. There's nothing terribly fancy about them, save for a couple of custom decals depicting snowflakes on the wheels, and the ice-blue coloration upon the skates themselves.[break]
RANGE: ---[break]
DURATION / COOLDOWN: ---
[attr="class","about_1"]R.E.A.D DATA
[attr="class","skinny_content"]
CLASS: F-Class[break][break]
ROAD: Undiscovered[break]
REGALIA: ---[break]
SUB-REGALIA: ---[break]
SHADOW: ---[break]
AIR TRECK DESCRIPTION: A pair of standard-issue Air Trecks that have been customized to fit the theme of ice and snow. Simple, yet elegant, even for such trashy inline skates compared to the far more fine-tuned AT's that many have most likely gone through the trouble and money to deck out. Nothing wrong with start off small, of course.[break]
CLASS: F-Class[break][break]
ROAD: Undiscovered[break]
REGALIA: ---[break]
SUB-REGALIA: ---[break]
SHADOW: ---[break]
AIR TRECK DESCRIPTION: A pair of standard-issue Air Trecks that have been customized to fit the theme of ice and snow. Simple, yet elegant, even for such trashy inline skates compared to the far more fine-tuned AT's that many have most likely gone through the trouble and money to deck out. Nothing wrong with start off small, of course.[break]
[attr="class","about_1"]TRICKS (ABILITIES)
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NAME: Speed Start[break]
RANK: F-Class[break]
TYPE: Supplementary[break]
DESCRIPTION: An advanced trick, at least considered among those of the F-Class Riders at any rate. The Rider will take a crouching start, applying pressure to their Air Treck in order revv up the motors for approximately three seconds. Once the time has passed, the Rider takes a sprinting stance and is granted a burst of speed of up to the maximum of 25MPH. Since it requires a bit of strength and endurance in order to maintain these speeds, using it during a fight outside of racing is not ideal. [break]
RANGE: ---[break]
DURATION / COOLDOWN: 1 | 3[break]
[break][break]
NAME: Sling Drift[break]
RANK: F-Class[break]
TYPE: Offensive/Supplementary[break]
DESCRIPTION: By applying weight to one side of his Air Trecks as he leans towards the opposite direction, Kessho is able to slow down his acceleration to a degree, before revving his AT motors again with a small burst of speed back up to the maximumg of 25MPH, much like a slingshot effect. This technique is ideal for taking sharp turns during a race, and if used in combat, could potentially trip up an unsuspecting opponent.[break]
RANGE: --- | 5 meters[break]
DURATION / COOLDOWN: 1 | 2[break]
[break][break]
NAME: Dancer's Physique[break]
RANK: ---[break]
TYPE: Physical[break]
DESCRIPTION: Being an idol requires one to be in top physical condition in order to sing, dance, and sometimes act. It's a tough industry to be part of, often requiring a surprising amount of strength, flexibility, and endurance. Not to mention a fairly level head. As such, Kessho is capable of performing tricks with a relative amount of ease, and capable of learning new ones quicker than others.[break]
RANGE: ---[break]
DURATION / COOLDOWN: ---[break]
NAME: ---[break]
RANK: F-Class[break]
TYPE: ---[break]
DESCRIPTION: To be filled in [break]
RANGE: ---[break]
DURATION / COOLDOWN: ---[break]
NAME: Speed Start[break]
RANK: F-Class[break]
TYPE: Supplementary[break]
DESCRIPTION: An advanced trick, at least considered among those of the F-Class Riders at any rate. The Rider will take a crouching start, applying pressure to their Air Treck in order revv up the motors for approximately three seconds. Once the time has passed, the Rider takes a sprinting stance and is granted a burst of speed of up to the maximum of 25MPH. Since it requires a bit of strength and endurance in order to maintain these speeds, using it during a fight outside of racing is not ideal. [break]
RANGE: ---[break]
DURATION / COOLDOWN: 1 | 3[break]
[break][break]
NAME: Sling Drift[break]
RANK: F-Class[break]
TYPE: Offensive/Supplementary[break]
DESCRIPTION: By applying weight to one side of his Air Trecks as he leans towards the opposite direction, Kessho is able to slow down his acceleration to a degree, before revving his AT motors again with a small burst of speed back up to the maximumg of 25MPH, much like a slingshot effect. This technique is ideal for taking sharp turns during a race, and if used in combat, could potentially trip up an unsuspecting opponent.[break]
RANGE: --- | 5 meters[break]
DURATION / COOLDOWN: 1 | 2[break]
[break][break]
NAME: Dancer's Physique[break]
RANK: ---[break]
TYPE: Physical[break]
DESCRIPTION: Being an idol requires one to be in top physical condition in order to sing, dance, and sometimes act. It's a tough industry to be part of, often requiring a surprising amount of strength, flexibility, and endurance. Not to mention a fairly level head. As such, Kessho is capable of performing tricks with a relative amount of ease, and capable of learning new ones quicker than others.[break]
RANGE: ---[break]
DURATION / COOLDOWN: ---[break]
NAME: ---[break]
RANK: F-Class[break]
TYPE: ---[break]
DESCRIPTION: To be filled in [break]
RANGE: ---[break]
DURATION / COOLDOWN: ---[break]
[attr="class","skin-cred"]☕